Shazam Launches “Brand Takeovers” for Full-Screen Ad Experiences at Scale

Blog posts   •   Jul 19, 2017 13:24 EDT

The Shazam Brand Takeover leverages native-app functionality and enables brands to literally “take over” the app’s entire screen in individual markets for a full day, reaching Shazam’s hundreds of millions of global users. Brands can now participate in the entire Shazam user flow—from home screen to listening screen to track result—which is initiated 25 million times every day.



Press Releases   •   Jul 12, 2017 16:16 EDT

Interactive music game show BEAT SHAZAM, hosted and executive-produced by Jamie Foxx, has been renewed for a second season, it was announced today by Rob Wade, President, Alternative Entertainment and Specials, Fox Broadcasting Company. Foxx will return as host and executive producer for Season Two, along with executive producers Mark Burnett and Jeff Apploff.


Shazam appoints Alexis Rodriguez as Head of Global Marketing Solutions

Blog posts   •   Jul 07, 2017 12:05 EDT

We are extremely excited to welcome Alexis Rodriguez as Shazam’s Head of Global Marketing Solutions. Based in Shazam’s NYC office and reporting to CRO Greg Glenday, Alexis will oversee the Integrated Marketing, Partner Marketing and Creative Services teams.


Shazam Predicts the 2017 Songs of Summer

Blog posts   •   May 30, 2017 10:00 EDT

Last year, we predicted Drake’s “One Dance” would take the summer (and the world) by storm, and sure enough, it was everywhere! So what about this summer? Shazam once again used its data to predict the songs everyone will be listening to during the endless beach parties and BBQs of summer 2017.


Say Hello to Shazam’s New Chief Technology Officer

Blog posts   •   Mar 29, 2017 09:00 EDT

We are extremely excited to welcome Richard Sharp as Shazam’s new Chief Technology Officer. A huge part of the Shazam magic lies with its world-leading music technology, and Richard will oversee the team behind it all—as well as the delivery of new, innovative experiences for our hundreds of millions of global users.


Shazam Launches First Scaled Augmented Reality Solution for Brands Worldwide

Press Releases   •   Mar 06, 2017 08:00 EST

New York, NY (March 6, 2017) – Shazam, one of the world’s most popular apps, today announced the launch of a massively scaled augmented reality (AR) platform for its brand partners, artists and hundreds of millions of global users. Beam Suntory, Inc., the world's third largest premium spirits company, has signed on as one of several launch partners.


Academy Award, Golden Globe and Grammy Award winner Jamie Foxx to host “Beat Shazam” on Fox

Press Releases   •   Jan 11, 2017 12:00 EST

​Grammy-, Golden Globe- and Academy Award-winning actor and musician Jamie Foxx is set to host BEAT SHAZAM, a unique and interactive game show in which teams of two race against the clock and each other as they attempt to identify the biggest hit songs of all time. In the end, the team with the highest score will outlast the competition and go against Shazam for the chance to win a cash prize.


Shazam Announces Integration with Snapchat

Press Releases   •   Dec 13, 2016 09:28 EST

Users can now identify music directly from Snapchat


Shazam Tops 1 Billion Downloads and Achieves EBITDA Profitability

Press Releases   •   Sep 29, 2016 05:10 EDT

Shazam, one of the world’s most popular apps, today announced significant financial and user milestones.


Shazam for Brands holds Chicago event to rock out with key partners and close friends

Blog posts   •   Apr 13, 2017 11:06 EDT

​Last week, Shazam for Brands rolled into the Windy City for a special event focused on some very important business matters: meeting with key partners, saying hello to some of our closest friends from the Midwest, and listening to some amazing live music.

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About Shazam

About Shazam

Shazam is one of the most popular apps of all time, used by hundreds of millions of people each month to magically connect to the world around them. Building on its pioneering leadership in music identification, Shazam now helps people discover, interact with, and share audio, video, printed or augmented reality content—and lets music fans follow their favorite artists to share in the thrill of discovery. The app has been downloaded over 1 billion times, in over 190 countries, and users Shazam over 20 million times each day, helping to shape Shazam’s influential weekly charts. For more information, please visit www.shazam.com.

Press contact: PR@Shazam.com